[SIP-2, SOON Improvement Proposal] Simpfor.fun $SOON Incentive Proposal

Background

Simpfor.fun is positioned to become a leading copy-trading platform. To accelerate platform adoption and establish a thriving trading ecosystem, we need a robust and clear incentive mechanism that rewards active participation while driving sustainable volume growth.

Proposed Action

We propose launching a comprehensive Volume-Based Incentive Program to drive community engagement and sustained trading activity on Simpforfun. This program allocates 15,000,000 $SOON tokens (1.5% of total supply) across two reward pools, distributed through milestone-based releases tied to platform trading volume growth.

There should be no lock-up period for the airdrop at the time of launch to stimulate everyone’s enthusiasm. However, subsequent airdrops should have a lock-up period to maintain long-term commitment to achieving the final milestone, and align with other allocations. The snapshot time for the first batch of incentives should be [2025/8/18 0:00 UTC]

Total Program Budget

  • 15,000,000 $SOON tokens (1.5% of total supply)

Dual Reward Pool

Pool Type Allocation Eligibility Requirements
General Pool 10,000,000 $SOON (1.0%) All Simpforfun users
NFT Holder Pool 5,000,000 $SOON (0.5%) Must hold ≥1 COMMing SOON NFT at snapshot time

Volume-Based Release Schedule

Milestone Trigger General Pool (approx.) NFT Pool (approx.) Lock Up Period
Initial Distribution Program Launch 1,000,000 500,000 No Lock Up
$500M Volume Total volume reaches $500M 1,000,000 500,000 Yes
$1B Volume Total volume reaches $1B 1,500,000 750,000 Yes
$3B Volume Total volume reaches $3B 2,500,000 1,250,000 Yes
$10B Volume Total volume reaches $10B 4,000,000 2,000,000 Yes

Expected Benefits

  • Volume Growth: Progressive milestone structure incentivizes sustained trading activity

  • Community Engagement: Dual pool system rewards both general users and committed NFT holders

  • Platform Adoption: Volume-based rewards drive organic user acquisition

  • Token Utility: Creates additional use case and value for $SOON tokens

Community Discussion and Voting

We invite all community members to share their thoughts, concerns, and suggestions regarding this proposal. Your feedback is crucial as we work together to strengthen the SOON ecosystem.

We will open a vote in the near future after listening to community discussions.

  1. I understand the intent behind rewarding early participants with no lock-up at launch. It creates hype and gets people engaged quickly. But I’m worried this design will cause immediate sell pressure and undermine long-term trust in $SOON.

    How can the platform sustain growth and volume after the dump pressure passes? If yes, it survives. If no, the incentive program becomes a one-time pump.

    1. From the proposal: it seems like in General Pool → All Simpfor.fun users qualify. Traders (or bots) can wash trade (trading with themselves) to inflate volume. This creates fake volume growth just to unlock milestones faster. Honest retail users are left with crumbs while whales or wash-traders farm the lion’s share.

    What are some anti farming measures being taken? How will the program prevent whales from wash-trading just to farm milestones? Will smaller users have a fair chance at meaningful rewards, or does volume directly = allocation? Are there safeguards (e.g., fees, minimum holding periods, proof-of-liquidity) to ensure rewards reflect real usage and not just manufactured volume?

Thank you for raising these important questions about this proposal. Let us answer your concerns directly:

On Short-term Sell Pressure

The proposal’s numerical design specifically mitigates this risk. Yes, direct airdrops inevitably create some sell pressure - but the key question is: how significant is this impact?

Given the current circulating supply, the immediate unlock amounts won’t materially affect token price. More importantly, the long-term lockup mechanism is precisely our solution to future sell pressure concerns. This two-phase approach (immediate small rewards + larger locked allocations) balances early engagement with long-term stability.

On Anti-Farming Measures

This comes down to cost economics. Unlike traditional DEX or CEX trading, Simpfor.fun operates on a copy-trading model, which fundamentally changes the wash trading dynamics:

  • Uncontrollable costs: Wash trading on our platform exposes traders to directional risk - you can’t guarantee that a trade will be profitable

  • Real market exposure: Creating fake volume means taking real positions with real downside risk

  • High farming costs: The cost of purely farming milestones becomes prohibitively expensive compared to legitimate trading

This is fundamentally different from CEX trading bots. Most bots won’t engage in this type of risky wash trading when the costs outweigh potential rewards. There is no project that is completely free of bots, and we will find that many projects that claim to be anti-sybil will actually exclude many retail users. We cannot guarantee that there are no bots at all, but we can only say that bots are not economical to do so.

Important Context

The detailed implementation specifics - including exact lock periods and anti-gaming measures - aren’t the focus of this proposal. This proposal is about whether we should have this incentive mechanism at all. For example, this proposal does not propose the duration of the lockup; the key question is whether there should be a lockup. The granular execution details will be refined based on community feedback and market conditions.

Hope this could answer your concern.

There’s no doubt that simpfor.fun is receiving sufficient incentives through the $SOON token.

However, the current user experience (UX) within simpfor.fun lacks clear visibility into the progress of the $SOON airdrop campaign. Users have limited ways to understand or track their participation and rewards.

If the platform were to include features such as a dashboard, cumulative activity or volume tracker, and allocated airdrop amount display, it would allow users to organically track their airdrop progress. This kind of improvement could significantly enhance engagement and participation in the airdrop campaign.